Files
RebootKit/Runtime/Engine/Code/EngineConfigAsset.cs
2025-03-15 12:33:50 +01:00

20 lines
801 B
C#

using RebootKit.Engine.Foundation;
using RebootKit.Engine.Services.Console;
using RebootKit.Engine.Services.Game;
using RebootKit.Engine.Services.Input;
using RebootKit.Engine.Services.Simulation;
using UnityEngine;
namespace RebootKit.Engine {
[CreateAssetMenu(menuName = RConsts.AssetMenu + RConsts.EngineConfigAssetName, fileName = RConsts.EngineConfigAssetName)]
public class EngineConfigAsset : ScriptableObject {
[Header("<color=#ff0000>REQUIRED</color>: core assets")]
public ServiceAsset<ConsoleService> ConsoleService;
public ServiceAsset<InputService> InputService;
public ServiceAsset<WorldService> WorldService;
public ServiceAsset<GameService> GameService;
[Space]
public GameModeAsset StartingGameMode;
}
}