10 lines
358 B
C#
Executable File
10 lines
358 B
C#
Executable File
using UnityEngine;
|
|
using UnityEngine.InputSystem;
|
|
|
|
namespace RebootKit.Engine.Services.Input {
|
|
[CreateAssetMenu(menuName = RConsts.k_AddComponentMenu + "Input Action", fileName = "Input Action")]
|
|
public class ScriptableInputAction : ScriptableObject {
|
|
[field: SerializeField]
|
|
public InputAction Action { get; private set; }
|
|
}
|
|
} |