Files
RebootKit/Runtime/Engine/Code/Extensions/TransformEx.cs
2025-05-26 17:04:33 +02:00

19 lines
594 B
C#
Executable File

using System;
using UnityEngine;
using Object = UnityEngine.Object;
namespace RebootKit.Engine.Extensions {
public static class TransformEx {
public static void DestroyChildren(this Transform transform) {
foreach (Transform child in transform) {
if (child.OrNull() != null) {
Object.Destroy(child.gameObject);
}
}
}
public static void ForEachChild(this Transform transform, Action<Transform> action) {
foreach (Transform child in transform) action(child);
}
}
}