Files
RebootKit/Runtime/Engine/Code/Foundation/ConstantsAsset.cs
2025-04-14 23:22:38 +02:00

9 lines
188 B
C#

using UnityEngine;
namespace RebootKit.Engine.Foundation {
public class ConstantsAsset<T> : RAsset {
[SerializeField] T m_Value;
public T Value => m_Value;
}
}