Files
RebootKit/Runtime/Engine/Code/AppConfig.cs
2025-03-30 16:06:57 +02:00

21 lines
468 B
C#

using System;
using RebootKit.Engine.Services.Game;
using UnityEngine.AddressableAssets;
namespace RebootKit.Engine {
[Serializable]
public class AppConfig {
public MainMenuConfig mainMenuConfig;
public GameConfig gameConfig;
}
[Serializable]
public class MainMenuConfig {
public AssetReference scene;
}
[Serializable]
public class GameConfig {
public GameModeAsset defaultGameMode;
}
}