38 lines
1.4 KiB
C#
Executable File
38 lines
1.4 KiB
C#
Executable File
using System.IO;
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using RebootKit.Editor.Build;
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using UnityEditor;
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using UnityEngine;
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namespace RebootKit.Editor {
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static class CommonEditorActions {
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[MenuItem(REditorConsts.k_EditorMenu + "Bump minor version", false, 0)]
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static void BumpMinorVersion() {
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if (VersionUpdater.IncrementMinor()) {
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Debug.Log("Bumped minor version.");
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} else {
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Debug.LogError("Failed to bump minor version.");
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}
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}
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[MenuItem(REditorConsts.k_EditorMenu + "Open Persistent Data Folder", false, 100)]
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static void OpenPersistentDataFolder() {
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string path = Application.persistentDataPath;
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if (Directory.Exists(path)) {
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EditorUtility.RevealInFinder(path);
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} else {
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Debug.LogError($"Persistent data folder does not exist: {path}");
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}
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}
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[MenuItem(REditorConsts.k_EditorMenu + "Remove Persistent Data Folder", false, 1000)]
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static void RemovePersistentDataFolder() {
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string path = Application.persistentDataPath;
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if (Directory.Exists(path)) {
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Directory.Delete(path, true);
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Debug.Log($"Removed persistent data folder: {path}");
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} else {
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Debug.LogError($"Persistent data folder does not exist: {path}");
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}
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}
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}
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} |