Files
RebootKit/Runtime/Engine/Code/Services/Game/GameServiceAsset.cs
2025-03-14 19:53:29 +01:00

11 lines
335 B
C#

using RebootKit.Engine.Foundation;
using UnityEngine;
namespace RebootKit.Engine.Services.Game {
[CreateAssetMenu(menuName = RConsts.ServiceAssetMenu + "Game")]
public class GameServiceAsset : ServiceAsset<GameService> {
public override GameService Create() {
return new GameService();
}
}
}