namespace RebootKit.Engine { public static class RConsts { public const int k_MainSceneBuildIndex = 0; public const string k_EngineConfigAssetName = "RealityRebootKit"; public const string k_EngineConfigResourcesPath = "TheGame/" + k_EngineConfigAssetName; internal const string k_AddComponentMenu = "Reboot Reality/"; internal const string k_ServiceAssetMenu = k_AddComponentMenu + "Services/"; internal const string k_WorldAssetMenu = k_AddComponentMenu + "World/"; internal const string k_BuildFlagDebug = "RR_DEBUG"; } }