using RebootKit.Engine.Foundation; using UnityEngine; using Logger = RebootKit.Engine.Foundation.Logger; namespace RebootKit.Engine.Console { [CreateAssetMenu(menuName = RConsts.k_ServiceAssetMenu + "Console")] public class ConsoleServiceAsset : ServiceAsset { static readonly Logger s_logger = new Logger(nameof(ConsoleServiceAsset)); public override ConsoleService Create() { ConsoleService service = new ConsoleService(); return service; } } }