namespace RebootKit.Engine { public static class RConsts { public const int k_BootSceneBuildIndex = 0; public const int k_MainSceneBuildIndex = 1; public const string k_FilenamePrefix = "rr_"; public const string k_EngineConfigAssetName = "RealityRebootKit"; public const string k_EngineConfigResourcesPath = "TheGame/" + k_EngineConfigAssetName; public const string k_EngineConfigAssetPath = "Assets/TheGame/" + k_EngineConfigAssetName + ".asset"; public const string k_CoreNetworkGameSystemsResourcesPath = "RebootKit/core_network_game_systems"; internal const string k_AddComponentMenu = "Reboot Reality/"; internal const string k_CreateAssetMenu = "Reboot Reality/"; internal const string k_ServiceAssetMenu = k_CreateAssetMenu + "Services/"; internal const string k_WorldAssetMenu = k_CreateAssetMenu + "World/"; internal const string k_CVarsFilename = k_FilenamePrefix + "cvars.txt"; internal const string k_BuildFlagDebug = "RR_DEBUG"; internal const string k_BuildFlagSteam = "RR_STEAM"; internal const ushort k_NetworkMessageMagic = 0xBEBE; internal const int k_NetworkMessageMaxSize = 1024; } }