adding multiplayer
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@@ -358,6 +358,110 @@ RectTransform:
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0, y: 0}
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--- !u!1 &1456272197
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GameObject:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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serializedVersion: 6
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m_Component:
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- component: {fileID: 1456272200}
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- component: {fileID: 1456272199}
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- component: {fileID: 1456272198}
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m_Layer: 0
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m_Name: network
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!114 &1456272198
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1456272197}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 6960e84d07fb87f47956e7a81d71c4e6, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_ProtocolType: 0
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m_UseWebSockets: 0
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m_UseEncryption: 0
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m_MaxPacketQueueSize: 128
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m_MaxPayloadSize: 6144
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m_HeartbeatTimeoutMS: 500
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m_ConnectTimeoutMS: 1000
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m_MaxConnectAttempts: 60
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m_DisconnectTimeoutMS: 30000
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ConnectionData:
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Address: 127.0.0.1
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Port: 7777
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ServerListenAddress: 127.0.0.1
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DebugSimulator:
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PacketDelayMS: 0
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PacketJitterMS: 0
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PacketDropRate: 0
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--- !u!114 &1456272199
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1456272197}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 593a2fe42fa9d37498c96f9a383b6521, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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NetworkManagerExpanded: 0
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NetworkConfig:
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ProtocolVersion: 0
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NetworkTransport: {fileID: 1456272198}
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PlayerPrefab: {fileID: 0}
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Prefabs:
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NetworkPrefabsLists:
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- {fileID: 11400000, guid: d30094ba881a39a4197e324b492d5db7, type: 2}
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TickRate: 30
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ClientConnectionBufferTimeout: 10
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ConnectionApproval: 0
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ConnectionData:
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EnableTimeResync: 0
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TimeResyncInterval: 30
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EnsureNetworkVariableLengthSafety: 0
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EnableSceneManagement: 0
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ForceSamePrefabs: 1
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RecycleNetworkIds: 1
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NetworkIdRecycleDelay: 120
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RpcHashSize: 0
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LoadSceneTimeOut: 120
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SpawnTimeout: 10
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EnableNetworkLogs: 1
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NetworkTopology: 0
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UseCMBService: 0
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AutoSpawnPlayerPrefabClientSide: 1
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NetworkProfilingMetrics: 1
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OldPrefabList: []
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RunInBackground: 1
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LogLevel: 1
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--- !u!4 &1456272200
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1456272197}
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!1 &1509941943
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GameObject:
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m_ObjectHideFlags: 0
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@@ -519,3 +623,4 @@ SceneRoots:
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- {fileID: 242831139}
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- {fileID: 319523215}
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- {fileID: 1530691767}
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- {fileID: 1456272200}
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