adding multiplayer
This commit is contained in:
@@ -46,16 +46,21 @@ namespace RebootKit.Engine.Services.Console {
|
||||
string logFilePath = Application.persistentDataPath + "/rr_logs.txt";
|
||||
#endif
|
||||
|
||||
m_LogFileStream = new FileStream(logFilePath, FileMode.Append, FileAccess.Write);
|
||||
m_LogFileWriter = new StreamWriter(m_LogFileStream);
|
||||
try {
|
||||
m_LogFileStream = new FileStream(logFilePath, FileMode.Append, FileAccess.Write);
|
||||
m_LogFileWriter = new StreamWriter(m_LogFileStream);
|
||||
|
||||
m_LogFileWriter.WriteLine("============================");
|
||||
m_LogFileWriter.WriteLine("Starting new log");
|
||||
m_LogFileWriter.WriteLine($" > Game: {Application.productName}");
|
||||
m_LogFileWriter.WriteLine($" > Version: {Application.version}");
|
||||
m_LogFileWriter.WriteLine($" > Date: {DateTime.Now}");
|
||||
m_LogFileWriter.WriteLine("============================");
|
||||
m_LogFileWriter.Flush();
|
||||
m_LogFileWriter.WriteLine("============================");
|
||||
m_LogFileWriter.WriteLine("Starting new log");
|
||||
m_LogFileWriter.WriteLine($" > Game: {Application.productName}");
|
||||
m_LogFileWriter.WriteLine($" > Version: {Application.version}");
|
||||
m_LogFileWriter.WriteLine($" > Date: {DateTime.Now}");
|
||||
m_LogFileWriter.WriteLine("============================");
|
||||
m_LogFileWriter.Flush();
|
||||
|
||||
} catch (Exception e) {
|
||||
s_logger.Error($"Failed to open log file at {logFilePath}: {e.Message}");
|
||||
}
|
||||
|
||||
s_logger.Info("Waking up");
|
||||
|
||||
|
||||
Reference in New Issue
Block a user