multiplayer stuff
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@@ -1,6 +1,6 @@
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using UnityEngine;
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namespace RebootKit.Engine.Services.Simulation.Sensors {
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namespace RebootKit.Engine.Simulation.Sensors {
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public interface ISensor {
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GameObject Sense();
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}
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@@ -1,4 +1,5 @@
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using UnityEngine;
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using RebootKit.Engine.Simulation.Sensors;
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using UnityEngine;
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namespace RebootKit.Engine.Services.Simulation.Sensors {
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public class RaycastSensor : ISensor {
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