fix?
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12
Editor/REditorConsts.cs
Normal file → Executable file
12
Editor/REditorConsts.cs
Normal file → Executable file
@@ -1,7 +1,7 @@
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namespace RebootKitEditor {
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static class REditorConsts {
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internal const string k_EditorMenu = "Reboot Reality/";
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internal const string k_OnGameRunScriptContentKey = "RebootKitEditor.OnGameRunScriptContent";
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}
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namespace RebootKitEditor {
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static class REditorConsts {
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internal const string k_EditorMenu = "Reboot Reality/";
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internal const string k_OnGameRunScriptContentKey = "RebootKitEditor.OnGameRunScriptContent";
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}
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}
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