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Runtime/Engine/Code/AppConfig.cs
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21
Runtime/Engine/Code/AppConfig.cs
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using System;
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using RebootKit.Engine.Services.Game;
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using UnityEngine.AddressableAssets;
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namespace RebootKit.Engine {
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[Serializable]
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public class AppConfig {
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public MainMenuConfig mainMenuConfig;
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public GameConfig gameConfig;
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}
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[Serializable]
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public class MainMenuConfig {
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public AssetReference scene;
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}
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[Serializable]
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public class GameConfig {
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public GameModeAsset defaultGameMode;
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}
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}
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