working on multiplayer

This commit is contained in:
2025-06-24 14:45:45 +02:00
parent b1050f627b
commit 5a813f212c
67 changed files with 499 additions and 127 deletions

View File

@@ -0,0 +1,14 @@
using RebootKit.Engine.Foundation;
using UnityEngine;
namespace RebootKit.Engine.Services.Input {
[CreateAssetMenu(menuName = RConsts.k_ServiceAssetMenu + "Input")]
public class InputServiceAsset : ServiceAsset<InputService> {
[SerializeField] InputService.Config m_Config;
public override InputService Create() {
InputService instance = new InputService(m_Config);
return instance;
}
}
}