fixed mounting, removed deprecated game object from boot scene
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@@ -460,8 +460,9 @@ namespace RebootKit.Engine.Simulation {
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}
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bool TryGetAttachmentSocket(string socketName, out AttachmentSocket socket) {
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s_ActorLogger.Info("Getting attachment socket: " + socketName);
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foreach (AttachmentSocket attachmentSocket in m_AttachmentSockets) {
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if (attachmentSocket.socketName == socketName) {
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if (attachmentSocket.socketName.Equals(socketName, StringComparison.Ordinal)) {
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socket = attachmentSocket;
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return true;
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}
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