up
This commit is contained in:
@@ -24,7 +24,8 @@ namespace RebootKit.Engine.Simulation {
|
||||
readonly List<Actor> m_InSceneActors = new List<Actor>();
|
||||
readonly List<Actor> m_SpawnedActors = new List<Actor>();
|
||||
|
||||
ushort m_ActorIDCounter = 0;
|
||||
// @NOTE: 0 is reserved for no actor so we should start assigning IDs from 1.
|
||||
ushort m_ActorIDCounter;
|
||||
|
||||
public ushort InSceneActorsCount { get { return (ushort) m_InSceneActors.Count; } }
|
||||
public ushort SpawnedActorsCount { get { return (ushort) m_SpawnedActors.Count; } }
|
||||
|
||||
Reference in New Issue
Block a user