refactor
This commit is contained in:
@@ -1,5 +1,5 @@
|
||||
using Cinemachine;
|
||||
using RebootKit.Engine.Services.Simulation.Sensors;
|
||||
using RebootKit.Engine.Services.Simulation.Sensors;
|
||||
using Unity.Cinemachine;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RebootKit.FPPKit {
|
||||
@@ -17,7 +17,7 @@ namespace RebootKit.FPPKit {
|
||||
[SerializeField] float _pitchMax = 80f;
|
||||
|
||||
[field: SerializeField]
|
||||
public CinemachineVirtualCamera Camera { get; private set; }
|
||||
public CinemachineCamera Camera { get; private set; }
|
||||
|
||||
readonly RaycastSensor _raycastSensor = new();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user