refactor
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7
Runtime/Engine/Code/Foundation/ConstsFloatAsset.cs
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7
Runtime/Engine/Code/Foundation/ConstsFloatAsset.cs
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using UnityEngine;
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namespace RebootKit.Engine.Foundation {
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[CreateAssetMenu(menuName = RConsts.k_CreateAssetMenu + "Constants/Consts Float")]
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public class ConstsFloatAsset : ConstantsAsset<float> {
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}
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}
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