refactor
This commit is contained in:
105
Editor/RebootWindow/ConfigVarsView.cs
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105
Editor/RebootWindow/ConfigVarsView.cs
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@@ -0,0 +1,105 @@
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using RebootKit.Engine.Foundation;
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using RebootKit.Engine.Services.Console;
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using RebootKit.Engine.UI;
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using UnityEngine;
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using UnityEngine.UIElements;
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namespace RebootKitEditor.RebootWindow {
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public class ConfigVarsView : IView {
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public void Dispose() {
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}
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public VisualElement Build() {
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ScrollView scrollView = new() {
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style = {
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flexGrow = 1
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}
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};
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ConfigVarsContainer.Init();
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foreach (ConfigVar cvar in ConfigVarsContainer.All()) {
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VisualElement varContainer = new() {
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style = {
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marginBottom = 8,
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paddingBottom = 8,
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borderBottomWidth = 1,
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borderBottomColor = new Color(0.3f, 0.3f, 0.3f),
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}
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};
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VisualElement valueContainer = new() {
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style = {
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flexDirection = FlexDirection.Row
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}
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};
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varContainer.Add(valueContainer);
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Label nameLabel = new(cvar.name) {
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style = {
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color = new Color(0.7f, 0.9f, 0.9f),
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unityFontStyleAndWeight = FontStyle.Bold
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}
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};
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valueContainer.Add(nameLabel);
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Label valueLabel = new(cvar.ToString()) {
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style = {
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color = RTheme.s_FirstColor
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}
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};
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valueContainer.Add(valueLabel);
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if (cvar.flags.HasFlag(CVarFlags.User)) {
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valueContainer.Add(CreateFlagLabel("User", new Color(0.36f, 0.41f, 0.42f)));
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}
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if (cvar.flags.HasFlag(CVarFlags.Client)) {
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valueContainer.Add(CreateFlagLabel("Client", new Color(0.81f, 0.29f, 0.15f)));
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}
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if (cvar.flags.HasFlag(CVarFlags.Server)) {
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valueContainer.Add(CreateFlagLabel("Server", new Color(0.18f, 0.64f, 0.18f)));
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}
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if (cvar.flags.HasFlag(CVarFlags.ReadOnly)) {
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valueContainer.Add(CreateFlagLabel("ReadOnly", new Color(0.13f, 0.07f, 0.47f)));
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}
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Label descLabel = new(cvar.description) {
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style = {
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fontSize = 10,
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color = new Color(0.7f, 0.7f, 0.7f)
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}
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};
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varContainer.Add(descLabel);
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scrollView.Add(varContainer);
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}
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return scrollView;
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}
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VisualElement CreateFlagLabel(string text, Color color) {
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Label label = new(text) {
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style = {
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fontSize = 12,
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color = new Color(0.7f, 0.7f, 0.7f),
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backgroundColor = color,
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paddingLeft = 4,
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paddingRight = 4,
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paddingTop = 4,
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paddingBottom = 4,
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marginLeft = 4,
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marginRight = 4,
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borderTopLeftRadius = 8,
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borderTopRightRadius = 8,
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borderBottomLeftRadius = 8,
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borderBottomRightRadius = 8,
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unityFontStyleAndWeight = FontStyle.Bold,
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}
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};
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return label;
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}
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}
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}
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3
Editor/RebootWindow/ConfigVarsView.cs.meta
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3
Editor/RebootWindow/ConfigVarsView.cs.meta
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 7572c4418faf4e74930030a016e3dfc6
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timeCreated: 1744461313
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103
Editor/RebootWindow/GameServicesView.cs
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103
Editor/RebootWindow/GameServicesView.cs
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@@ -0,0 +1,103 @@
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using System.Collections.Generic;
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using RebootKit.Engine;
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using RebootKit.Engine.Foundation;
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using RebootKit.Engine.UI;
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using UnityEditor;
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using UnityEditor.UIElements;
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using UnityEngine;
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using UnityEngine.UIElements;
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namespace RebootKitEditor.RebootWindow {
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public class GameServicesView : IView {
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VisualElement m_RootElement;
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readonly List<Editor> m_ServiceEditors = new();
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[Inject] EngineConfigAsset m_EngineConfigAsset;
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public void Dispose() {
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foreach (Editor editor in m_ServiceEditors) {
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if (editor != null) {
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Object.DestroyImmediate(editor);
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}
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}
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m_ServiceEditors.Clear();
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}
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public VisualElement Build() {
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m_RootElement = new ScrollView();
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Label servicesAmountLabel = new($"Game services: {m_EngineConfigAsset.services.Length}") {
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style = {
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color = new Color(0.7f, 0.9f, 0.9f),
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unityFontStyleAndWeight = FontStyle.Bold
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}
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};
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m_RootElement.Add(servicesAmountLabel);
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for (int i = 0; i < m_EngineConfigAsset.services.Length; i++) {
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ServiceAsset serviceAsset = m_EngineConfigAsset.services[i];
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VisualElement serviceView = CreateServicesView(serviceAsset);
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serviceView.style.backgroundColor = i % 2 == 0 ? new Color(0.1f, 0.1f, 0.1f) : new Color(0.2f, 0.2f, 0.2f);
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m_RootElement.Add(serviceView);
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}
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return m_RootElement;
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}
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VisualElement CreateServicesView<T>(ServiceAsset<T> serviceAsset) where T : class, IService {
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VisualElement root = new() {
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style = {
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paddingBottom = 4,
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paddingTop = 4,
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paddingLeft = 4,
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paddingRight = 4,
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borderBottomLeftRadius = 4,
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borderBottomRightRadius = 4
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}
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};
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VisualElement header = new() {
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style = {
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backgroundColor = new Color(0.2f, 0.2f, 0.2f),
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paddingLeft = 8,
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paddingRight = 8,
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paddingTop = 4,
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paddingBottom = 4,
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borderTopLeftRadius = 4,
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borderTopRightRadius = 4,
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}
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};
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root.Add(header);
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Label nameLabel = new(serviceAsset.name) {
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style = {
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color = new Color(0.7f, 0.9f, 0.9f),
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unityFontStyleAndWeight = FontStyle.Bold
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}
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};
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header.Add(nameLabel);
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VisualElement editorView = new() {
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style = {
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backgroundColor = new Color(0.3f, 0.3f, 0.3f),
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paddingLeft = 10,
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paddingRight = 10,
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paddingTop = 5,
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paddingBottom = 5,
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minHeight = 50
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}
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};
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root.Add(editorView);
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Editor editor = Editor.CreateEditor(serviceAsset);
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m_ServiceEditors.Add(editor);
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InspectorElement inspectorElement = new(editor);
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editorView.Add(inspectorElement);
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return root;
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}
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}
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}
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3
Editor/RebootWindow/GameServicesView.cs.meta
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3
Editor/RebootWindow/GameServicesView.cs.meta
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 08e99ca3a4a641069f1f7a1b30388754
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timeCreated: 1744552856
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62
Editor/RebootWindow/HomeView.cs
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62
Editor/RebootWindow/HomeView.cs
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@@ -0,0 +1,62 @@
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using RebootKit.Engine.UI;
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using UnityEngine;
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using UnityEngine.UIElements;
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namespace RebootKitEditor.RebootWindow {
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public class HomeView : IView {
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public void Dispose() {
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}
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public VisualElement Build() {
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VisualElement rootContainer = new() {
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style = {
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flexGrow = 1,
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fontSize = 14
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}
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};
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Label label = new($"{Application.productName} {Application.version}") {
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style = {
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fontSize = 18,
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unityFontStyleAndWeight = FontStyle.Bold
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}
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};
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rootContainer.Add(label);
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VisualElement persistentPathContainer = new() {
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style = {
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marginTop = 8,
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marginBottom = 8,
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paddingLeft = 4,
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paddingRight = 4,
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paddingTop = 4,
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paddingBottom = 4,
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borderLeftWidth = 1,
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borderLeftColor = new Color(0.3f, 0.3f, 0.3f),
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flexDirection = FlexDirection.Row,
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}
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};
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Label persistentPathLabel = new($"Persistent Path: {Application.persistentDataPath}") {
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style = {
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fontSize = 12,
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color = new Color(0.7f, 0.9f, 0.9f)
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}
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};
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persistentPathContainer.Add(persistentPathLabel);
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Button openPersistentPathButton = new(() => { Application.OpenURL(Application.persistentDataPath); }) {
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style = {
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fontSize = 12,
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width = 48
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},
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text = "Open"
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};
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persistentPathContainer.Add(openPersistentPathButton);
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rootContainer.Add(persistentPathContainer);
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return rootContainer;
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}
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}
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}
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3
Editor/RebootWindow/HomeView.cs.meta
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3
Editor/RebootWindow/HomeView.cs.meta
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 1e5060e00fe74a0aa4013a814a91137c
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timeCreated: 1744462818
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76
Editor/RebootWindow/RebootEditorWindow.cs
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76
Editor/RebootWindow/RebootEditorWindow.cs
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@@ -0,0 +1,76 @@
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using RebootKit.Engine;
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using RebootKit.Engine.Foundation;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.UIElements;
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using Logger = RebootKit.Engine.Foundation.Logger;
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namespace RebootKitEditor.RebootWindow {
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static class RTheme {
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public static readonly Color s_FirstColor = ColorFromHex("#B9B8B9");
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public static readonly Color s_SecondColor = ColorFromHex("#6B6B6B");
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public static readonly Color s_BackgroundPrimaryColor = EditorGUIUtility.isProSkin ? ColorFromHex("#1E1E1E") : ColorFromHex("#F0F0F0");
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public static readonly Color s_BackgroundSecondaryColor = ColorFromHex("#242126");
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public static readonly Color s_TextColor = ColorFromHex("#696969");
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static Color ColorFromHex(string hex) {
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if (ColorUtility.TryParseHtmlString(hex, out Color color)) {
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return color;
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} else {
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Debug.LogError($"Failed to parse color from hex: {hex}");
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return Color.white;
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}
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}
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}
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public class RebootEditorWindow : EditorWindow {
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static readonly Logger s_logger = new(nameof(RebootEditorWindow));
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EngineConfigAsset m_EngineConfigAsset;
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DIContext m_DIContext;
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VisualElement m_RootElement;
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TabView m_TabView;
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[MenuItem(REditorConsts.k_EditorMenu + "RebootKit")]
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public static void ShowWindow() {
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RebootEditorWindow window = GetWindow<RebootEditorWindow>($"RebootKit - {Application.productName}");
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window.Show();
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}
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void OnEnable() {
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m_EngineConfigAsset = Resources.Load<EngineConfigAsset>(RConsts.k_EngineConfigResourcesPath);
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if (m_EngineConfigAsset == null) {
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EngineConfigAsset newConfig = CreateInstance<EngineConfigAsset>();
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newConfig.name = RConsts.k_EngineConfigAssetName;
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AssetDatabase.CreateAsset(newConfig, RConsts.k_EngineConfigAssetPath);
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AssetDatabase.SaveAssets();
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AssetDatabase.Refresh();
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s_logger.Info($"Created new engine config asset at: {RConsts.k_EngineConfigAssetPath}");
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m_EngineConfigAsset = Resources.Load<EngineConfigAsset>(RConsts.k_EngineConfigResourcesPath);
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if (m_EngineConfigAsset == null) {
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s_logger.Error($"Couldn't load engine config from resources: {RConsts.k_EngineConfigResourcesPath}");
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return;
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}
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}
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m_DIContext = new DIContext();
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m_DIContext.Bind(this);
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m_DIContext.Bind(m_EngineConfigAsset);
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m_TabView = m_DIContext.Create<TabView>();
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m_TabView.AddTab("Home", m_DIContext.Create<HomeView>());
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m_TabView.AddTab("Config Vars", m_DIContext.Create<ConfigVarsView>());
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m_TabView.AddTab("Game Services", m_DIContext.Create<GameServicesView>());
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m_TabView.AddTab("Worlds", m_DIContext.Create<WorldsView>());
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}
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void CreateGUI() {
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m_RootElement = rootVisualElement;
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m_RootElement.Clear();
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m_RootElement.Add(m_TabView.Build());
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}
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}
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}
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3
Editor/RebootWindow/RebootEditorWindow.cs.meta
Normal file
3
Editor/RebootWindow/RebootEditorWindow.cs.meta
Normal file
@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 25dcbb2930b3453cacf147ab342a7bc6
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timeCreated: 1744413484
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127
Editor/RebootWindow/TabView.cs
Normal file
127
Editor/RebootWindow/TabView.cs
Normal file
@@ -0,0 +1,127 @@
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using System.Collections.Generic;
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using RebootKit.Engine.UI;
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using UnityEngine;
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using UnityEngine.Assertions;
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using UnityEngine.UIElements;
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namespace RebootKitEditor.RebootWindow {
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public class TabView : IView {
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struct Tab {
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public string name;
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public IView view;
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public VisualElement container;
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}
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readonly List<Tab> m_Tabs = new();
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readonly List<VisualElement> m_TabContents = new();
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readonly List<Button> m_TabButtons = new();
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int m_CurrentTabIndex = -1;
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public void Dispose() {
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}
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public VisualElement Build() {
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VisualElement rootContainer = new() {
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style = {
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flexDirection = FlexDirection.Row,
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flexGrow = 1,
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width = new StyleLength(new Length(100, LengthUnit.Percent)),
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height = new StyleLength(new Length(100, LengthUnit.Percent)),
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backgroundColor = RTheme.s_BackgroundPrimaryColor
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}
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};
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VisualElement tabContainer = new() {
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style = {
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flexDirection = FlexDirection.Row,
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width = new StyleLength(new Length(100, LengthUnit.Percent)),
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}
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};
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rootContainer.Add(tabContainer);
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VisualElement tabButtonsContainer = new() {
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style = {
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flexDirection = FlexDirection.Column,
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borderRightWidth = 1,
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borderRightColor = new Color(0.1f, 0.1f, 0.1f),
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width = 100,
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fontSize = 24,
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backgroundColor = RTheme.s_BackgroundSecondaryColor
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}
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};
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tabContainer.Add(tabButtonsContainer);
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VisualElement contentContainer = new() {
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style = {
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flexGrow = 1,
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paddingLeft = 4,
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paddingRight = 4,
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paddingTop = 4,
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paddingBottom = 4,
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}
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};
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tabContainer.Add(contentContainer);
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for (int i = 0; i < m_Tabs.Count; i++) {
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Tab tab = m_Tabs[i];
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int index = i;
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Button button = new(() => SetActiveTab(index)) {
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text = tab.name,
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style = {
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paddingLeft = 8,
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paddingRight = 8,
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paddingTop = 4,
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paddingBottom = 4,
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borderTopLeftRadius = 0,
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borderTopRightRadius = 0,
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borderBottomLeftRadius = 0,
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borderBottomRightRadius = 0,
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backgroundColor = new Color(0.2f, 0.2f, 0.2f)
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}
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};
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tabButtonsContainer.Add(button);
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m_TabButtons.Add(button);
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VisualElement tabContent = tab.container;
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tabContent.style.display = DisplayStyle.None;
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contentContainer.Add(tabContent);
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m_TabContents.Add(tabContent);
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}
|
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SetActiveTab(0);
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return rootContainer;
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||||
}
|
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|
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public void AddTab(string name, IView view) {
|
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VisualElement tabContainer = new() {
|
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name = "rr_tab__container",
|
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style = {
|
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flexGrow = 1
|
||||
}
|
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};
|
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VisualElement viewVisualElement = view.Build();
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Assert.IsNotNull(viewVisualElement);
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tabContainer.Add(viewVisualElement);
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m_Tabs.Add(new Tab {
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name = name,
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view = view,
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container = tabContainer
|
||||
});
|
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}
|
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void SetActiveTab(int index) {
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if (m_CurrentTabIndex >= 0) {
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m_TabContents[m_CurrentTabIndex].style.display = DisplayStyle.None;
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||||
m_TabButtons[m_CurrentTabIndex].style.backgroundColor = new Color(0.2f, 0.2f, 0.2f);
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||||
}
|
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m_CurrentTabIndex = index;
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||||
m_TabContents[index].style.display = DisplayStyle.Flex;
|
||||
m_TabButtons[index].style.backgroundColor = new Color(0.3f, 0.3f, 0.3f);
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||||
}
|
||||
}
|
||||
}
|
||||
3
Editor/RebootWindow/TabView.cs.meta
Normal file
3
Editor/RebootWindow/TabView.cs.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1d942fb2f5d9473fb7f002225208a5ea
|
||||
timeCreated: 1744461699
|
||||
95
Editor/RebootWindow/WorldsView.cs
Normal file
95
Editor/RebootWindow/WorldsView.cs
Normal file
@@ -0,0 +1,95 @@
|
||||
using RebootKit.Engine;
|
||||
using RebootKit.Engine.Services.Simulation;
|
||||
using RebootKit.Engine.UI;
|
||||
using RebootKitEditor.Utils;
|
||||
using UnityEditor;
|
||||
using UnityEditor.SceneManagement;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace RebootKitEditor.RebootWindow {
|
||||
public class WorldsView : IView {
|
||||
public void Dispose() {
|
||||
}
|
||||
|
||||
public VisualElement Build() {
|
||||
VisualElement root = new() {
|
||||
style = {
|
||||
paddingBottom = 4,
|
||||
paddingTop = 4,
|
||||
paddingLeft = 4,
|
||||
paddingRight = 4,
|
||||
}
|
||||
};
|
||||
|
||||
WorldConfigAsset[] worlds = AssetDatabaseEx.LoadAllAssets<WorldConfigAsset>();
|
||||
foreach (WorldConfigAsset worldConfigAsset in worlds) {
|
||||
VisualElement worldView = CreateWorldView(worldConfigAsset);
|
||||
root.Add(worldView);
|
||||
}
|
||||
|
||||
return root;
|
||||
}
|
||||
|
||||
VisualElement CreateWorldView(WorldConfigAsset worldConfigAsset) {
|
||||
VisualElement root = new() {
|
||||
style = {
|
||||
backgroundColor = new Color(0.1f, 0.1f, 0.1f),
|
||||
paddingBottom = 4,
|
||||
paddingTop = 4,
|
||||
paddingLeft = 4,
|
||||
paddingRight = 4,
|
||||
borderBottomLeftRadius = 4,
|
||||
borderBottomRightRadius = 4
|
||||
}
|
||||
};
|
||||
|
||||
Label label = new(worldConfigAsset.name) {
|
||||
style = {
|
||||
color = new Color(0.7f, 0.9f, 0.9f),
|
||||
unityFontStyleAndWeight = FontStyle.Bold
|
||||
}
|
||||
};
|
||||
root.Add(label);
|
||||
|
||||
Button openButton = new(() => OpenWorldScenes(worldConfigAsset)) {
|
||||
text = "Open",
|
||||
style = {
|
||||
backgroundColor = new Color(0.2f, 0.2f, 0.2f),
|
||||
paddingBottom = 4,
|
||||
paddingTop = 4,
|
||||
paddingLeft = 4,
|
||||
paddingRight = 4,
|
||||
borderBottomLeftRadius = 4,
|
||||
borderBottomRightRadius = 4
|
||||
}
|
||||
};
|
||||
root.Add(openButton);
|
||||
|
||||
return root;
|
||||
}
|
||||
|
||||
static void OpenWorldScenes(WorldConfigAsset worldConfigAsset) {
|
||||
if (worldConfigAsset == null) {
|
||||
Debug.LogError("WorldConfigAsset is null");
|
||||
return;
|
||||
}
|
||||
|
||||
EditorSceneManager.SaveOpenScenes();
|
||||
|
||||
// Load first scene from build settings
|
||||
string mainScenePath = SceneManager.GetSceneByBuildIndex(RConsts.k_MainSceneBuildIndex).path;
|
||||
EditorSceneManager.OpenScene(mainScenePath, OpenSceneMode.Single);
|
||||
|
||||
// Load world scene
|
||||
string worldScenePath = AssetDatabase.GetAssetPath(worldConfigAsset.Config.mainScene.editorAsset);
|
||||
if (string.IsNullOrEmpty(worldScenePath)) {
|
||||
Debug.LogError($"WorldConfigAsset {worldConfigAsset.name} has invalid main scene path");
|
||||
return;
|
||||
}
|
||||
|
||||
SceneManager.SetActiveScene(EditorSceneManager.OpenScene(worldScenePath, OpenSceneMode.Additive));
|
||||
}
|
||||
}
|
||||
}
|
||||
3
Editor/RebootWindow/WorldsView.cs.meta
Normal file
3
Editor/RebootWindow/WorldsView.cs.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b094308e934942518d766f7fd5178549
|
||||
timeCreated: 1744660361
|
||||
Reference in New Issue
Block a user