refactor
This commit is contained in:
3
Editor/Build.meta
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3
Editor/Build.meta
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 4d9f862e28154a8686fbce5a3ace4f9d
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timeCreated: 1744231598
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72
Editor/Build/BuildVersionBumper.cs
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72
Editor/Build/BuildVersionBumper.cs
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@@ -0,0 +1,72 @@
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using UnityEngine;
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using UnityEditor;
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using UnityEditor.Build;
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using UnityEditor.Build.Reporting;
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namespace RebootKitEditor.Build {
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class BuildVersionBumper : IPostprocessBuildWithReport {
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public int callbackOrder => 0;
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public void OnPostprocessBuild(BuildReport report) {
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VersionUpdater.IncrementPatch();
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}
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}
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static class VersionUpdater {
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public static bool IncrementVersion(int incrementMajor = 0, int incrementMinor = 0, int incrementPatch = 0) {
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if (TryParseVersion(PlayerSettings.bundleVersion, out int major, out int minor, out int patch)) {
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major += incrementMajor;
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minor += incrementMinor;
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patch += incrementPatch;
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string newVersion = $"{major}.{minor}.{patch}";
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if (SetVersion(newVersion)) {
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Debug.Log($"Updated version to: {newVersion}");
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} else {
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Debug.LogError($"Failed to update version to: {newVersion}");
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return false;
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}
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} else {
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Debug.LogError($"Failed to parse current version: {PlayerSettings.bundleVersion}");
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return false;
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}
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return true;
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}
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public static bool IncrementMajor() => IncrementVersion(incrementMajor: 1);
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public static bool IncrementMinor() => IncrementVersion(incrementMinor: 1);
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public static bool IncrementPatch() => IncrementVersion(incrementPatch: 1);
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static bool SetVersion(string newVersion) {
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if (!IsValidVersionFormat(newVersion)) {
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Debug.LogError($"Invalid version format: {newVersion}. Expected format: maj.min.ver");
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return false;
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}
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PlayerSettings.bundleVersion = newVersion;
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Debug.Log($"Application version updated to: {newVersion}");
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return true;
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}
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static bool IsValidVersionFormat(string version) {
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string[] parts = version.Split('.');
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return parts.Length == 3 && int.TryParse(parts[0], out _) && int.TryParse(parts[1], out _) && int.TryParse(parts[2], out _);
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}
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static bool TryParseVersion(string version, out int major, out int minor, out int patch) {
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major = 0;
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minor = 0;
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patch = 0;
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string[] parts = version.Split('.');
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if (parts.Length != 3) {
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return false;
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}
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return int.TryParse(parts[0], out major) &&
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int.TryParse(parts[1], out minor) &&
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int.TryParse(parts[2], out patch);
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}
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}
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}
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3
Editor/Build/BuildVersionBumper.cs.meta
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3
Editor/Build/BuildVersionBumper.cs.meta
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 75ae1e3647224db7beaab84c858cb20b
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timeCreated: 1744231606
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38
Editor/CommonEditorActions.cs
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38
Editor/CommonEditorActions.cs
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@@ -0,0 +1,38 @@
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using System.IO;
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using RebootKitEditor.Build;
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using UnityEditor;
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using UnityEngine;
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namespace RebootKitEditor {
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static class CommonEditorActions {
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[MenuItem(REditorConsts.k_EditorMenu + "Bump minor version", false, 0)]
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static void BumpMinorVersion() {
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if (VersionUpdater.IncrementMinor()) {
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Debug.Log("Bumped minor version.");
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} else {
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Debug.LogError("Failed to bump minor version.");
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}
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}
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[MenuItem(REditorConsts.k_EditorMenu + "Open Persistent Data Folder", false, 100)]
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static void OpenPersistentDataFolder() {
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string path = Application.persistentDataPath;
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if (Directory.Exists(path)) {
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EditorUtility.RevealInFinder(path);
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} else {
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Debug.LogError($"Persistent data folder does not exist: {path}");
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}
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}
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[MenuItem(REditorConsts.k_EditorMenu + "Remove Persistent Data Folder", false, 1000)]
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static void RemovePersistentDataFolder() {
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string path = Application.persistentDataPath;
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if (Directory.Exists(path)) {
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Directory.Delete(path, true);
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Debug.Log($"Removed persistent data folder: {path}");
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} else {
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Debug.LogError($"Persistent data folder does not exist: {path}");
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}
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}
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}
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}
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3
Editor/CommonEditorActions.cs.meta
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3
Editor/CommonEditorActions.cs.meta
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: 81870cc212f846b0a15b9b4334aa5261
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timeCreated: 1744230412
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@@ -1,3 +0,0 @@
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fileFormatVersion: 2
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guid: ea037ce7419341d8a7961be6343fd957
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timeCreated: 1741641033
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@@ -4,7 +4,7 @@ using UnityEditor;
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using UnityEngine;
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namespace RebootKitEditor.PropertyDrawers {
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[CustomPropertyDrawer(typeof(CVar))]
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[CustomPropertyDrawer(typeof(ConfigVar))]
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public class CVarDrawer : PropertyDrawer {
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bool m_Expand;
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38
Editor/PropertyDrawers/ConstsPropertyDrawer.cs
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38
Editor/PropertyDrawers/ConstsPropertyDrawer.cs
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@@ -0,0 +1,38 @@
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using RebootKit.Engine.Foundation;
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using UnityEditor;
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using UnityEngine;
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namespace RebootKitEditor.PropertyDrawers {
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[CustomPropertyDrawer(typeof(ConstsProperty<>))]
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public class ConstsPropertyDrawer : PropertyDrawer {
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const string k_InlineValue = "m_InlineValue";
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const string k_Asset = "m_Asset";
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const string k_UseInlineValue = "m_UseInlineValue";
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) {
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SerializedProperty useInlineValue = property.FindPropertyRelative(k_UseInlineValue);
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SerializedProperty inlineValue = property.FindPropertyRelative(k_InlineValue);
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SerializedProperty asset = property.FindPropertyRelative(k_Asset);
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EditorGUI.BeginProperty(position, label, property);
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GUILayout.BeginHorizontal();
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EditorGUILayout.LabelField(label, EditorStyles.miniBoldLabel);
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if (useInlineValue.boolValue) {
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EditorGUILayout.PropertyField(inlineValue, GUIContent.none);
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} else {
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EditorGUILayout.PropertyField(asset, GUIContent.none);
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}
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if (GUILayout.Button(useInlineValue.boolValue ? "Inline" : "Asset", GUILayout.MaxWidth(100))) {
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useInlineValue.boolValue = !useInlineValue.boolValue;
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}
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GUILayout.EndHorizontal();
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EditorGUI.EndProperty();
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}
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}
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}
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3
Editor/PropertyDrawers/ConstsPropertyDrawer.cs.meta
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3
Editor/PropertyDrawers/ConstsPropertyDrawer.cs.meta
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: d7ed7ab023f349a4a4b50ee7a4029178
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timeCreated: 1743848631
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5
Editor/REditorConsts.cs
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5
Editor/REditorConsts.cs
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@@ -0,0 +1,5 @@
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namespace RebootKitEditor {
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static class REditorConsts {
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internal const string k_EditorMenu = "Reboot Reality/";
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}
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}
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3
Editor/REditorConsts.cs.meta
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3
Editor/REditorConsts.cs.meta
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: c12d260ac43a4a95a0cb5bf7e3260886
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timeCreated: 1744230534
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@@ -1,18 +1,20 @@
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{
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"name": "SzafaKitEditor",
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"rootNamespace": "RebootKitEditor",
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"references": [
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"GUID:284059c7949783646b281a1b815580e6"
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],
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"includePlatforms": [
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"Editor"
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],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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"name": "SzafaKitEditor",
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"rootNamespace": "RebootKitEditor",
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"references": [
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"GUID:284059c7949783646b281a1b815580e6",
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"GUID:9e24947de15b9834991c9d8411ea37cf",
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"GUID:69448af7b92c7f342b298e06a37122aa"
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],
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"includePlatforms": [
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"Editor"
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],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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3
Editor/RebootWindow.meta
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3
Editor/RebootWindow.meta
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@@ -0,0 +1,3 @@
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fileFormatVersion: 2
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guid: af51a267b80341a7a06264976e356e49
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timeCreated: 1744413473
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105
Editor/RebootWindow/ConfigVarsView.cs
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105
Editor/RebootWindow/ConfigVarsView.cs
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@@ -0,0 +1,105 @@
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using RebootKit.Engine.Foundation;
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using RebootKit.Engine.Services.Console;
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using RebootKit.Engine.UI;
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using UnityEngine;
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using UnityEngine.UIElements;
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namespace RebootKitEditor.RebootWindow {
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public class ConfigVarsView : IView {
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public void Dispose() {
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}
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public VisualElement Build() {
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ScrollView scrollView = new() {
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style = {
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flexGrow = 1
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}
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};
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ConfigVarsContainer.Init();
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foreach (ConfigVar cvar in ConfigVarsContainer.All()) {
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VisualElement varContainer = new() {
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style = {
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marginBottom = 8,
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paddingBottom = 8,
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borderBottomWidth = 1,
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borderBottomColor = new Color(0.3f, 0.3f, 0.3f),
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}
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};
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VisualElement valueContainer = new() {
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style = {
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flexDirection = FlexDirection.Row
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}
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};
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varContainer.Add(valueContainer);
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Label nameLabel = new(cvar.name) {
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style = {
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color = new Color(0.7f, 0.9f, 0.9f),
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unityFontStyleAndWeight = FontStyle.Bold
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}
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};
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valueContainer.Add(nameLabel);
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Label valueLabel = new(cvar.ToString()) {
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style = {
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color = RTheme.s_FirstColor
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}
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};
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valueContainer.Add(valueLabel);
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if (cvar.flags.HasFlag(CVarFlags.User)) {
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valueContainer.Add(CreateFlagLabel("User", new Color(0.36f, 0.41f, 0.42f)));
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}
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if (cvar.flags.HasFlag(CVarFlags.Client)) {
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valueContainer.Add(CreateFlagLabel("Client", new Color(0.81f, 0.29f, 0.15f)));
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}
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if (cvar.flags.HasFlag(CVarFlags.Server)) {
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valueContainer.Add(CreateFlagLabel("Server", new Color(0.18f, 0.64f, 0.18f)));
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}
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if (cvar.flags.HasFlag(CVarFlags.ReadOnly)) {
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valueContainer.Add(CreateFlagLabel("ReadOnly", new Color(0.13f, 0.07f, 0.47f)));
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}
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Label descLabel = new(cvar.description) {
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style = {
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fontSize = 10,
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color = new Color(0.7f, 0.7f, 0.7f)
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}
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};
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varContainer.Add(descLabel);
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scrollView.Add(varContainer);
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}
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return scrollView;
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}
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VisualElement CreateFlagLabel(string text, Color color) {
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Label label = new(text) {
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style = {
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fontSize = 12,
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color = new Color(0.7f, 0.7f, 0.7f),
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backgroundColor = color,
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paddingLeft = 4,
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paddingRight = 4,
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paddingTop = 4,
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paddingBottom = 4,
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marginLeft = 4,
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marginRight = 4,
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borderTopLeftRadius = 8,
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borderTopRightRadius = 8,
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borderBottomLeftRadius = 8,
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borderBottomRightRadius = 8,
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||||
unityFontStyleAndWeight = FontStyle.Bold,
|
||||
}
|
||||
};
|
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return label;
|
||||
}
|
||||
}
|
||||
}
|
||||
3
Editor/RebootWindow/ConfigVarsView.cs.meta
Normal file
3
Editor/RebootWindow/ConfigVarsView.cs.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 7572c4418faf4e74930030a016e3dfc6
|
||||
timeCreated: 1744461313
|
||||
103
Editor/RebootWindow/GameServicesView.cs
Normal file
103
Editor/RebootWindow/GameServicesView.cs
Normal file
@@ -0,0 +1,103 @@
|
||||
using System.Collections.Generic;
|
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using RebootKit.Engine;
|
||||
using RebootKit.Engine.Foundation;
|
||||
using RebootKit.Engine.UI;
|
||||
using UnityEditor;
|
||||
using UnityEditor.UIElements;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace RebootKitEditor.RebootWindow {
|
||||
public class GameServicesView : IView {
|
||||
VisualElement m_RootElement;
|
||||
|
||||
readonly List<Editor> m_ServiceEditors = new();
|
||||
|
||||
[Inject] EngineConfigAsset m_EngineConfigAsset;
|
||||
|
||||
public void Dispose() {
|
||||
foreach (Editor editor in m_ServiceEditors) {
|
||||
if (editor != null) {
|
||||
Object.DestroyImmediate(editor);
|
||||
}
|
||||
}
|
||||
m_ServiceEditors.Clear();
|
||||
}
|
||||
|
||||
public VisualElement Build() {
|
||||
m_RootElement = new ScrollView();
|
||||
|
||||
Label servicesAmountLabel = new($"Game services: {m_EngineConfigAsset.services.Length}") {
|
||||
style = {
|
||||
color = new Color(0.7f, 0.9f, 0.9f),
|
||||
unityFontStyleAndWeight = FontStyle.Bold
|
||||
}
|
||||
};
|
||||
m_RootElement.Add(servicesAmountLabel);
|
||||
|
||||
for (int i = 0; i < m_EngineConfigAsset.services.Length; i++) {
|
||||
ServiceAsset serviceAsset = m_EngineConfigAsset.services[i];
|
||||
|
||||
VisualElement serviceView = CreateServicesView(serviceAsset);
|
||||
serviceView.style.backgroundColor = i % 2 == 0 ? new Color(0.1f, 0.1f, 0.1f) : new Color(0.2f, 0.2f, 0.2f);
|
||||
m_RootElement.Add(serviceView);
|
||||
}
|
||||
|
||||
return m_RootElement;
|
||||
}
|
||||
|
||||
VisualElement CreateServicesView<T>(ServiceAsset<T> serviceAsset) where T : class, IService {
|
||||
VisualElement root = new() {
|
||||
style = {
|
||||
paddingBottom = 4,
|
||||
paddingTop = 4,
|
||||
paddingLeft = 4,
|
||||
paddingRight = 4,
|
||||
borderBottomLeftRadius = 4,
|
||||
borderBottomRightRadius = 4
|
||||
}
|
||||
};
|
||||
|
||||
VisualElement header = new() {
|
||||
style = {
|
||||
backgroundColor = new Color(0.2f, 0.2f, 0.2f),
|
||||
paddingLeft = 8,
|
||||
paddingRight = 8,
|
||||
paddingTop = 4,
|
||||
paddingBottom = 4,
|
||||
borderTopLeftRadius = 4,
|
||||
borderTopRightRadius = 4,
|
||||
}
|
||||
};
|
||||
root.Add(header);
|
||||
|
||||
Label nameLabel = new(serviceAsset.name) {
|
||||
style = {
|
||||
color = new Color(0.7f, 0.9f, 0.9f),
|
||||
unityFontStyleAndWeight = FontStyle.Bold
|
||||
}
|
||||
};
|
||||
header.Add(nameLabel);
|
||||
|
||||
VisualElement editorView = new() {
|
||||
style = {
|
||||
backgroundColor = new Color(0.3f, 0.3f, 0.3f),
|
||||
paddingLeft = 10,
|
||||
paddingRight = 10,
|
||||
paddingTop = 5,
|
||||
paddingBottom = 5,
|
||||
minHeight = 50
|
||||
}
|
||||
};
|
||||
root.Add(editorView);
|
||||
|
||||
Editor editor = Editor.CreateEditor(serviceAsset);
|
||||
m_ServiceEditors.Add(editor);
|
||||
|
||||
InspectorElement inspectorElement = new(editor);
|
||||
editorView.Add(inspectorElement);
|
||||
|
||||
return root;
|
||||
}
|
||||
}
|
||||
}
|
||||
3
Editor/RebootWindow/GameServicesView.cs.meta
Normal file
3
Editor/RebootWindow/GameServicesView.cs.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 08e99ca3a4a641069f1f7a1b30388754
|
||||
timeCreated: 1744552856
|
||||
62
Editor/RebootWindow/HomeView.cs
Normal file
62
Editor/RebootWindow/HomeView.cs
Normal file
@@ -0,0 +1,62 @@
|
||||
using RebootKit.Engine.UI;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace RebootKitEditor.RebootWindow {
|
||||
public class HomeView : IView {
|
||||
public void Dispose() {
|
||||
}
|
||||
|
||||
public VisualElement Build() {
|
||||
VisualElement rootContainer = new() {
|
||||
style = {
|
||||
flexGrow = 1,
|
||||
fontSize = 14
|
||||
}
|
||||
};
|
||||
|
||||
Label label = new($"{Application.productName} {Application.version}") {
|
||||
style = {
|
||||
fontSize = 18,
|
||||
unityFontStyleAndWeight = FontStyle.Bold
|
||||
}
|
||||
};
|
||||
rootContainer.Add(label);
|
||||
|
||||
VisualElement persistentPathContainer = new() {
|
||||
style = {
|
||||
marginTop = 8,
|
||||
marginBottom = 8,
|
||||
paddingLeft = 4,
|
||||
paddingRight = 4,
|
||||
paddingTop = 4,
|
||||
paddingBottom = 4,
|
||||
borderLeftWidth = 1,
|
||||
borderLeftColor = new Color(0.3f, 0.3f, 0.3f),
|
||||
flexDirection = FlexDirection.Row,
|
||||
}
|
||||
};
|
||||
|
||||
Label persistentPathLabel = new($"Persistent Path: {Application.persistentDataPath}") {
|
||||
style = {
|
||||
fontSize = 12,
|
||||
color = new Color(0.7f, 0.9f, 0.9f)
|
||||
}
|
||||
};
|
||||
persistentPathContainer.Add(persistentPathLabel);
|
||||
|
||||
Button openPersistentPathButton = new(() => { Application.OpenURL(Application.persistentDataPath); }) {
|
||||
style = {
|
||||
fontSize = 12,
|
||||
width = 48
|
||||
},
|
||||
text = "Open"
|
||||
};
|
||||
persistentPathContainer.Add(openPersistentPathButton);
|
||||
|
||||
rootContainer.Add(persistentPathContainer);
|
||||
|
||||
return rootContainer;
|
||||
}
|
||||
}
|
||||
}
|
||||
3
Editor/RebootWindow/HomeView.cs.meta
Normal file
3
Editor/RebootWindow/HomeView.cs.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1e5060e00fe74a0aa4013a814a91137c
|
||||
timeCreated: 1744462818
|
||||
76
Editor/RebootWindow/RebootEditorWindow.cs
Normal file
76
Editor/RebootWindow/RebootEditorWindow.cs
Normal file
@@ -0,0 +1,76 @@
|
||||
using RebootKit.Engine;
|
||||
using RebootKit.Engine.Foundation;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UIElements;
|
||||
using Logger = RebootKit.Engine.Foundation.Logger;
|
||||
|
||||
namespace RebootKitEditor.RebootWindow {
|
||||
static class RTheme {
|
||||
public static readonly Color s_FirstColor = ColorFromHex("#B9B8B9");
|
||||
public static readonly Color s_SecondColor = ColorFromHex("#6B6B6B");
|
||||
public static readonly Color s_BackgroundPrimaryColor = EditorGUIUtility.isProSkin ? ColorFromHex("#1E1E1E") : ColorFromHex("#F0F0F0");
|
||||
public static readonly Color s_BackgroundSecondaryColor = ColorFromHex("#242126");
|
||||
public static readonly Color s_TextColor = ColorFromHex("#696969");
|
||||
|
||||
static Color ColorFromHex(string hex) {
|
||||
if (ColorUtility.TryParseHtmlString(hex, out Color color)) {
|
||||
return color;
|
||||
} else {
|
||||
Debug.LogError($"Failed to parse color from hex: {hex}");
|
||||
return Color.white;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class RebootEditorWindow : EditorWindow {
|
||||
static readonly Logger s_logger = new(nameof(RebootEditorWindow));
|
||||
|
||||
EngineConfigAsset m_EngineConfigAsset;
|
||||
DIContext m_DIContext;
|
||||
|
||||
VisualElement m_RootElement;
|
||||
TabView m_TabView;
|
||||
|
||||
[MenuItem(REditorConsts.k_EditorMenu + "RebootKit")]
|
||||
public static void ShowWindow() {
|
||||
RebootEditorWindow window = GetWindow<RebootEditorWindow>($"RebootKit - {Application.productName}");
|
||||
window.Show();
|
||||
}
|
||||
|
||||
void OnEnable() {
|
||||
m_EngineConfigAsset = Resources.Load<EngineConfigAsset>(RConsts.k_EngineConfigResourcesPath);
|
||||
if (m_EngineConfigAsset == null) {
|
||||
EngineConfigAsset newConfig = CreateInstance<EngineConfigAsset>();
|
||||
newConfig.name = RConsts.k_EngineConfigAssetName;
|
||||
AssetDatabase.CreateAsset(newConfig, RConsts.k_EngineConfigAssetPath);
|
||||
AssetDatabase.SaveAssets();
|
||||
AssetDatabase.Refresh();
|
||||
s_logger.Info($"Created new engine config asset at: {RConsts.k_EngineConfigAssetPath}");
|
||||
|
||||
m_EngineConfigAsset = Resources.Load<EngineConfigAsset>(RConsts.k_EngineConfigResourcesPath);
|
||||
if (m_EngineConfigAsset == null) {
|
||||
s_logger.Error($"Couldn't load engine config from resources: {RConsts.k_EngineConfigResourcesPath}");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
m_DIContext = new DIContext();
|
||||
m_DIContext.Bind(this);
|
||||
m_DIContext.Bind(m_EngineConfigAsset);
|
||||
|
||||
m_TabView = m_DIContext.Create<TabView>();
|
||||
m_TabView.AddTab("Home", m_DIContext.Create<HomeView>());
|
||||
m_TabView.AddTab("Config Vars", m_DIContext.Create<ConfigVarsView>());
|
||||
m_TabView.AddTab("Game Services", m_DIContext.Create<GameServicesView>());
|
||||
m_TabView.AddTab("Worlds", m_DIContext.Create<WorldsView>());
|
||||
}
|
||||
|
||||
void CreateGUI() {
|
||||
m_RootElement = rootVisualElement;
|
||||
m_RootElement.Clear();
|
||||
|
||||
m_RootElement.Add(m_TabView.Build());
|
||||
}
|
||||
}
|
||||
}
|
||||
3
Editor/RebootWindow/RebootEditorWindow.cs.meta
Normal file
3
Editor/RebootWindow/RebootEditorWindow.cs.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 25dcbb2930b3453cacf147ab342a7bc6
|
||||
timeCreated: 1744413484
|
||||
127
Editor/RebootWindow/TabView.cs
Normal file
127
Editor/RebootWindow/TabView.cs
Normal file
@@ -0,0 +1,127 @@
|
||||
using System.Collections.Generic;
|
||||
using RebootKit.Engine.UI;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Assertions;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace RebootKitEditor.RebootWindow {
|
||||
public class TabView : IView {
|
||||
struct Tab {
|
||||
public string name;
|
||||
public IView view;
|
||||
public VisualElement container;
|
||||
}
|
||||
|
||||
readonly List<Tab> m_Tabs = new();
|
||||
readonly List<VisualElement> m_TabContents = new();
|
||||
readonly List<Button> m_TabButtons = new();
|
||||
int m_CurrentTabIndex = -1;
|
||||
|
||||
public void Dispose() {
|
||||
}
|
||||
|
||||
public VisualElement Build() {
|
||||
VisualElement rootContainer = new() {
|
||||
style = {
|
||||
flexDirection = FlexDirection.Row,
|
||||
flexGrow = 1,
|
||||
width = new StyleLength(new Length(100, LengthUnit.Percent)),
|
||||
height = new StyleLength(new Length(100, LengthUnit.Percent)),
|
||||
backgroundColor = RTheme.s_BackgroundPrimaryColor
|
||||
}
|
||||
};
|
||||
|
||||
VisualElement tabContainer = new() {
|
||||
style = {
|
||||
flexDirection = FlexDirection.Row,
|
||||
width = new StyleLength(new Length(100, LengthUnit.Percent)),
|
||||
}
|
||||
};
|
||||
rootContainer.Add(tabContainer);
|
||||
|
||||
VisualElement tabButtonsContainer = new() {
|
||||
style = {
|
||||
flexDirection = FlexDirection.Column,
|
||||
borderRightWidth = 1,
|
||||
borderRightColor = new Color(0.1f, 0.1f, 0.1f),
|
||||
width = 100,
|
||||
fontSize = 24,
|
||||
backgroundColor = RTheme.s_BackgroundSecondaryColor
|
||||
}
|
||||
};
|
||||
tabContainer.Add(tabButtonsContainer);
|
||||
|
||||
VisualElement contentContainer = new() {
|
||||
style = {
|
||||
flexGrow = 1,
|
||||
paddingLeft = 4,
|
||||
paddingRight = 4,
|
||||
paddingTop = 4,
|
||||
paddingBottom = 4,
|
||||
}
|
||||
};
|
||||
tabContainer.Add(contentContainer);
|
||||
|
||||
for (int i = 0; i < m_Tabs.Count; i++) {
|
||||
Tab tab = m_Tabs[i];
|
||||
int index = i;
|
||||
|
||||
Button button = new(() => SetActiveTab(index)) {
|
||||
text = tab.name,
|
||||
style = {
|
||||
paddingLeft = 8,
|
||||
paddingRight = 8,
|
||||
paddingTop = 4,
|
||||
paddingBottom = 4,
|
||||
borderTopLeftRadius = 0,
|
||||
borderTopRightRadius = 0,
|
||||
borderBottomLeftRadius = 0,
|
||||
borderBottomRightRadius = 0,
|
||||
backgroundColor = new Color(0.2f, 0.2f, 0.2f)
|
||||
}
|
||||
};
|
||||
tabButtonsContainer.Add(button);
|
||||
m_TabButtons.Add(button);
|
||||
|
||||
VisualElement tabContent = tab.container;
|
||||
tabContent.style.display = DisplayStyle.None;
|
||||
contentContainer.Add(tabContent);
|
||||
m_TabContents.Add(tabContent);
|
||||
}
|
||||
|
||||
SetActiveTab(0);
|
||||
return rootContainer;
|
||||
}
|
||||
|
||||
public void AddTab(string name, IView view) {
|
||||
VisualElement tabContainer = new() {
|
||||
name = "rr_tab__container",
|
||||
style = {
|
||||
flexGrow = 1
|
||||
}
|
||||
};
|
||||
|
||||
VisualElement viewVisualElement = view.Build();
|
||||
Assert.IsNotNull(viewVisualElement);
|
||||
|
||||
tabContainer.Add(viewVisualElement);
|
||||
|
||||
m_Tabs.Add(new Tab {
|
||||
name = name,
|
||||
view = view,
|
||||
container = tabContainer
|
||||
});
|
||||
}
|
||||
|
||||
void SetActiveTab(int index) {
|
||||
if (m_CurrentTabIndex >= 0) {
|
||||
m_TabContents[m_CurrentTabIndex].style.display = DisplayStyle.None;
|
||||
m_TabButtons[m_CurrentTabIndex].style.backgroundColor = new Color(0.2f, 0.2f, 0.2f);
|
||||
}
|
||||
|
||||
m_CurrentTabIndex = index;
|
||||
m_TabContents[index].style.display = DisplayStyle.Flex;
|
||||
m_TabButtons[index].style.backgroundColor = new Color(0.3f, 0.3f, 0.3f);
|
||||
}
|
||||
}
|
||||
}
|
||||
3
Editor/RebootWindow/TabView.cs.meta
Normal file
3
Editor/RebootWindow/TabView.cs.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1d942fb2f5d9473fb7f002225208a5ea
|
||||
timeCreated: 1744461699
|
||||
95
Editor/RebootWindow/WorldsView.cs
Normal file
95
Editor/RebootWindow/WorldsView.cs
Normal file
@@ -0,0 +1,95 @@
|
||||
using RebootKit.Engine;
|
||||
using RebootKit.Engine.Services.Simulation;
|
||||
using RebootKit.Engine.UI;
|
||||
using RebootKitEditor.Utils;
|
||||
using UnityEditor;
|
||||
using UnityEditor.SceneManagement;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
using UnityEngine.UIElements;
|
||||
|
||||
namespace RebootKitEditor.RebootWindow {
|
||||
public class WorldsView : IView {
|
||||
public void Dispose() {
|
||||
}
|
||||
|
||||
public VisualElement Build() {
|
||||
VisualElement root = new() {
|
||||
style = {
|
||||
paddingBottom = 4,
|
||||
paddingTop = 4,
|
||||
paddingLeft = 4,
|
||||
paddingRight = 4,
|
||||
}
|
||||
};
|
||||
|
||||
WorldConfigAsset[] worlds = AssetDatabaseEx.LoadAllAssets<WorldConfigAsset>();
|
||||
foreach (WorldConfigAsset worldConfigAsset in worlds) {
|
||||
VisualElement worldView = CreateWorldView(worldConfigAsset);
|
||||
root.Add(worldView);
|
||||
}
|
||||
|
||||
return root;
|
||||
}
|
||||
|
||||
VisualElement CreateWorldView(WorldConfigAsset worldConfigAsset) {
|
||||
VisualElement root = new() {
|
||||
style = {
|
||||
backgroundColor = new Color(0.1f, 0.1f, 0.1f),
|
||||
paddingBottom = 4,
|
||||
paddingTop = 4,
|
||||
paddingLeft = 4,
|
||||
paddingRight = 4,
|
||||
borderBottomLeftRadius = 4,
|
||||
borderBottomRightRadius = 4
|
||||
}
|
||||
};
|
||||
|
||||
Label label = new(worldConfigAsset.name) {
|
||||
style = {
|
||||
color = new Color(0.7f, 0.9f, 0.9f),
|
||||
unityFontStyleAndWeight = FontStyle.Bold
|
||||
}
|
||||
};
|
||||
root.Add(label);
|
||||
|
||||
Button openButton = new(() => OpenWorldScenes(worldConfigAsset)) {
|
||||
text = "Open",
|
||||
style = {
|
||||
backgroundColor = new Color(0.2f, 0.2f, 0.2f),
|
||||
paddingBottom = 4,
|
||||
paddingTop = 4,
|
||||
paddingLeft = 4,
|
||||
paddingRight = 4,
|
||||
borderBottomLeftRadius = 4,
|
||||
borderBottomRightRadius = 4
|
||||
}
|
||||
};
|
||||
root.Add(openButton);
|
||||
|
||||
return root;
|
||||
}
|
||||
|
||||
static void OpenWorldScenes(WorldConfigAsset worldConfigAsset) {
|
||||
if (worldConfigAsset == null) {
|
||||
Debug.LogError("WorldConfigAsset is null");
|
||||
return;
|
||||
}
|
||||
|
||||
EditorSceneManager.SaveOpenScenes();
|
||||
|
||||
// Load first scene from build settings
|
||||
string mainScenePath = SceneManager.GetSceneByBuildIndex(RConsts.k_MainSceneBuildIndex).path;
|
||||
EditorSceneManager.OpenScene(mainScenePath, OpenSceneMode.Single);
|
||||
|
||||
// Load world scene
|
||||
string worldScenePath = AssetDatabase.GetAssetPath(worldConfigAsset.Config.mainScene.editorAsset);
|
||||
if (string.IsNullOrEmpty(worldScenePath)) {
|
||||
Debug.LogError($"WorldConfigAsset {worldConfigAsset.name} has invalid main scene path");
|
||||
return;
|
||||
}
|
||||
|
||||
SceneManager.SetActiveScene(EditorSceneManager.OpenScene(worldScenePath, OpenSceneMode.Additive));
|
||||
}
|
||||
}
|
||||
}
|
||||
3
Editor/RebootWindow/WorldsView.cs.meta
Normal file
3
Editor/RebootWindow/WorldsView.cs.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b094308e934942518d766f7fd5178549
|
||||
timeCreated: 1744660361
|
||||
17
Editor/Utils/AssetDatabaseEx.cs
Normal file
17
Editor/Utils/AssetDatabaseEx.cs
Normal file
@@ -0,0 +1,17 @@
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
|
||||
namespace RebootKitEditor.Utils {
|
||||
public static class AssetDatabaseEx {
|
||||
public static T[] LoadAllAssets<T>() where T : Object {
|
||||
string[] guids = AssetDatabase.FindAssets($"t:{typeof(T).Name}");
|
||||
T[] assets = new T[guids.Length];
|
||||
for (int i = 0; i < guids.Length; i++) {
|
||||
string path = AssetDatabase.GUIDToAssetPath(guids[i]);
|
||||
assets[i] = AssetDatabase.LoadAssetAtPath<T>(path);
|
||||
}
|
||||
|
||||
return assets;
|
||||
}
|
||||
}
|
||||
}
|
||||
3
Editor/Utils/AssetDatabaseEx.cs.meta
Normal file
3
Editor/Utils/AssetDatabaseEx.cs.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 59e4d03719034eccb354318815416f1c
|
||||
timeCreated: 1744660576
|
||||
Reference in New Issue
Block a user