This commit is contained in:
2025-07-17 06:36:37 +02:00
parent 4ec3dedd42
commit 1054061d91
52 changed files with 804 additions and 704 deletions

View File

@@ -1,55 +1,122 @@
using System.Text;
using RebootKit.Engine.Main;
using RebootKit.Engine.Simulation;
using RebootKit.Engine.UI;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.UIElements;
namespace RebootKit.Engine.Development {
public class DebugOverlayView : UIDocumentView {
const string k_DebugLabelClassName = "rr__debug-label";
const string k_DebugLabelClassName = "rr__debug-overlay-label";
string m_HeaderText;
VisualElement m_RootElement;
Label m_FPSLabel;
Label m_NetworkStatsLabel;
Label m_Label;
readonly StringBuilder m_StringBuilder = new StringBuilder();
//
// @MARK: Unity callbacks
//
void Update() {
if (m_RootElement == null) {
return;
}
Resolution resolution = Screen.currentResolution;
m_FPSLabel.text = $"fps: {Mathf.RoundToInt(1f / Time.deltaTime)} | dt: {Time.deltaTime:F4}ms | runtime: {Time.time:F4}s | resolution: {resolution.width}x{resolution.height}@{resolution.refreshRateRatio}Hz";
m_StringBuilder.AppendLine(m_HeaderText);
AppendFPSInfo();
AppendNetworkStateInfo();
AppendActorsStateInfo();
NetworkManager nm = NetworkManager.Singleton;
StringBuilder sb = new StringBuilder();
sb.Append("Network: ");
sb.Append($"IsServer: {nm.IsServer.ToString()}");
sb.Append($" | IsClient: {nm.IsClient.ToString()}");
sb.Append($" | IsHost: {nm.IsHost.ToString()}");
m_NetworkStatsLabel.text = sb.ToString();
m_Label.text = m_StringBuilder.ToString();
m_StringBuilder.Clear();
}
void AppendFPSInfo() {
Resolution resolution = Screen.currentResolution;
m_StringBuilder.Append("fps: ");
m_StringBuilder.Append(Mathf.RoundToInt(1f / Time.deltaTime));
m_StringBuilder.Append(" | dt: ");
m_StringBuilder.Append(Time.deltaTime.ToString("F4"));
m_StringBuilder.Append("ms | runtime: ");
m_StringBuilder.Append(Time.time.ToString("F4"));
m_StringBuilder.Append("s | resolution: ");
m_StringBuilder.Append(resolution.width);
m_StringBuilder.Append("x");
m_StringBuilder.Append(resolution.height);
m_StringBuilder.Append("@");
m_StringBuilder.Append(resolution.refreshRateRatio);
m_StringBuilder.AppendLine();
}
void AppendNetworkStateInfo() {
NetworkSystem network = RR.NetworkSystemInstance;
if (network == null) {
m_StringBuilder.AppendLine("NetworkSystem not initialized");
return;
}
m_StringBuilder.Append($"IsServer: {RR.IsServer().ToString()}");
m_StringBuilder.Append($" | IsClient: {RR.IsClient().ToString()}");
m_StringBuilder.Append($" | WorldID: {network.WorldID.ToString()}");
m_StringBuilder.Append($" | Clients: {network.Clients.Count.ToString()}");
m_StringBuilder.Append($" | ReadyClientsCount: {network.GetReadyClientsCount().ToString()}");
m_StringBuilder.AppendLine();
if (network.TryGetClientState(network.LocalClientID, out NetworkClientState clientState)) {
m_StringBuilder.Append($"LocalClientID: {clientState.ClientID.ToString()}");
m_StringBuilder.Append($" | SyncState: {clientState.SyncState.ToString()}");
m_StringBuilder.Append($" | ActorsSyncPacketsLeft: {clientState.ActorsSyncPacketsLeft.ToString()}");
m_StringBuilder.Append($" | IsReady: {clientState.IsReady.ToString()}");
} else {
m_StringBuilder.Append("ClientState not found for LocalClientID: ");
m_StringBuilder.Append(network.LocalClientID.ToString());
}
m_StringBuilder.AppendLine();
}
void AppendActorsStateInfo() {
NetworkSystem network = RR.NetworkSystemInstance;
if (network == null) {
return;
}
ActorsManager actorsManager = network.Actors;
if (actorsManager == null) {
m_StringBuilder.Append("ActorsManager not initialized");
return;
}
m_StringBuilder.Append("InScene Actors Count: ");
m_StringBuilder.Append(actorsManager.InSceneActorsCount.ToString());
m_StringBuilder.Append(" | Dynamic Actors Count: ");
m_StringBuilder.Append(actorsManager.SpawnedActorsCount.ToString());
m_StringBuilder.Append(" | Total Actors Count: ");
m_StringBuilder.Append(actorsManager.TotalActorsCount.ToString());
m_StringBuilder.AppendLine();
}
//
// @MARK: UIDocumentView
//
public override VisualElement Build() {
if (m_HeaderText == null) {
m_HeaderText =
$"Toggle Overlay [F3] | RebootKit | game: {Application.productName}, version: {Application.version}";
}
m_RootElement = new VisualElement();
CreateLabel($"Toggle Overlay [F3] | RebootKit | game: {Application.productName}, version: {Application.version}");
m_FPSLabel = CreateLabel($"FPS: {Application.targetFrameRate.ToString()}");
m_NetworkStatsLabel = CreateLabel("Network Stats");
m_Label = (Label)LabelBuilder.New("").Build();
m_Label.AddToClassList(k_DebugLabelClassName);
m_RootElement.Add(m_Label);
return m_RootElement;
}
Label CreateLabel(string text) {
Label label = (Label)LabelBuilder.New(text).Build();
label.AddToClassList(k_DebugLabelClassName);
m_RootElement.Add(label);
return label;
}
}
}

View File

@@ -1,5 +1,6 @@
using System;
using RebootKit.Engine.Foundation;
using Unity.Multiplayer.Tools.NetStatsMonitor;
using UnityEngine;
using UnityEngine.InputSystem;
@@ -18,7 +19,7 @@ namespace RebootKit.Engine.Development {
public class DevToolsService : ServiceMonoBehaviour {
[SerializeField] DebugOverlayView m_DebugOverlayView;
[SerializeField] GameVersionOverlay m_GameVersionOverlay;
[SerializeField] GameObject m_NetworkStatsOverlay;
[SerializeField] RuntimeNetStatsMonitor m_NetworkStatsOverlay;
IDisposable m_CVarChangedListener;
@@ -41,6 +42,10 @@ namespace RebootKit.Engine.Development {
if (InputSystem.GetDevice<Keyboard>().f3Key.wasReleasedThisFrame) {
DebugCVars.OverlayMode.Set(DebugCVars.OverlayMode.IndexValue == 1 ? 0 : 1);
}
if (InputSystem.GetDevice<Keyboard>().f4Key.wasReleasedThisFrame) {
DebugCVars.ShowNetworkStats.Set(DebugCVars.ShowNetworkStats.IndexValue == 1 ? 0 : 1);
}
}
void OnOverlayModeChanged(int mode) {
@@ -57,7 +62,7 @@ namespace RebootKit.Engine.Development {
} else if (cvar == DebugCVars.ShowGameVersion) {
m_GameVersionOverlay.gameObject.SetActive(cvar.IndexValue > 0);
} else if (cvar == DebugCVars.ShowNetworkStats) {
m_NetworkStatsOverlay.SetActive(cvar.IndexValue > 0);
m_NetworkStatsOverlay.Visible = cvar.IndexValue > 0;
}
}
}